Character Design
To begin the design phase, my Tutor showed us some sketching techniques through focusing on silhouettes. I loosely sketched some rough body and objects shaped inspires by my mood board. I then went in an added some finer detail, making the image more clear. Then to create the silhouette I added some rough grey patches, with darker areas to highlight form. Finally I went in and added a last bit of detail and experimented a little with colour.
I then experimented with photo bashing, using photoshop to cut up images from my mood boards and create my character out of these images. This was super helpful when it came to textures and clothing.


We combined aspects from each others design then created a final form for both assets.
Finally we added contour lines so we could better understand how to model it in Maya.
